![]() ![]() V0.114: Sky lighting and sun rays effects are implemented. This effect is done for modders who know how to edit shaders, probably later i'll create my own, but at this moment there are many other things not implemented yet (depth of field effect is also still as example for modders and some of them did good fx). New external shader file named enbsunsprite.fx and it use texture for computations named enbsunsprite.tga, enbsunsprite.png or enbsunsprite.bmp. This version have all previous bug fixes and new feature is programmable lenz fx or any other sprites for sun only. Parameters for this effect are CloudsEdgeClamp and CloudsEdgeIntensity. ![]() Added fake clouds scattering on their edges, similar to Fallout New Vegas and GTA 4 versions. But global usage of this variable may require changes in most of other parameters. V0.117: To fix issue with bright hair added new parameter GammaCurve which is equal to parameters ColorPowDay and ColorPowNight, but apply to entire screen and should replace those two. To work correctly, sky lighting require rendering objects to shadow, so edit manually following lines in file SkyrimPrefs.ini: Start SkyrimLauncher.exe to configure your video options again. Visit forum, there is a topic about this version.īFloatPointRenderTarget=1 must be set in SkyrimPrefs.ini file to make this mod work. POSTING THE ENBSERIES BINARY FILES ON NEXUS SITES IS STRICTLY PROHIBITED Highly recommended TES Skyrim bug fix of game objects like fire, water particles, doors, vegetables, candles, etc is available here ![]()
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January 2023
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